For the past year the student newspaper of Stevens Institute of Technology, The Stute, has been publishing my weaving mazes. It's been wonderful to see a project that started as a meditative daily practice move into print and I look forward to seeing them every Friday. I've put together ten of these mazes into a printable PDF. Have fun and get lost!
I have a new job working as a designer for Stevens Institute of Technology and haven't been able to post here that often. I'm still drawing though so I figured I'd just put my Instagram feed here. Enjoy!
I created this maze of wires a few months ago and now I'm posting it as a printable coloring page. Download the PDF here
, print and color. There are four wires and each wire starts at the top and ends at the bottom. Enjoy!
I'm excited to announce the launch of a new animation
I created with the Ezra Jack Keats Foundation. It's the 50th anniversary of his children's book "John Henry" and we created a 6 minute animated read-aloud
. It was a great experience working with his original art work and making a video that is in keeping with his style. Hope you enjoy!
I made a new PuzzleScript game after having so much fun making "The Lil' Red Marble"
. Skinny Dippin' is a five level PuzzleScript maze game created with my 9 year old daughter Renée.
I've made a collection of my watercolor paintings of trucks
available as art prints. There are two prints available and each contains five trucks each. I think they look great as a diptych either side-to-side or stacked. Society 6 prints are "gallery quality Giclée prints on natural white, matte, ultra smooth 100% cotton rag, acid and lignin free archival paper with Epson K3 archival ink". Be sure to select the "small" size, which uses 16"x13" paper with a 14"x11" print area. You can order them with and without frames. Set One: "Trucks & Tows" →Set Two: "Trucks & Trailer" →
Late last week I attended a book launch panel discussion put together by the Game Based Learning
Meet Up group in NYC. The book is "Learning, Education and Gaming
" and the panelists were some of the authors of the book: Elena Bertozzi, Ethan Hein, Gabriela Richard and moderator Karen Schrier. It was a great talk covering many different aspects of how to bring games into teaching environments.
After years working in Flash I've finally launched my first HTML5 game. It's programmed in PuzzleScript and has been a blast to make. In keeping with my summer of mazes
I went with a simple interactive maze where you guide a red marble through tunnels to find a golden ring. I designed the graphics using Edge Touch on my iPhone
and translated it to PuzzleScript using Plain Text, also on my iPhone. I'm thrilled to be able to create an interactive game while sitting at the playground with my kids, working on a computer I can fit into my pocket.
I'm still going strong after a week of daily drawings
of my food. I started off poorly with a picture of grapes
that wound up being so over worked with ink wash that I had to throw it away. Since then I've refined my process and have been enjoying trying a new pen, the PITT brush pen from Faber-Castell
. I started using it for the pizza picture above, and like being able to vary the thickness of my line after using Sakura Micron 08 and 01 pens.
The Making of a Dot from Renee Kurilla on Vimeo.
Illustrator Renee Kurilla
has a cute time-lapse video up showing the creation of an illustration inspired by Peter H. Reynolds' book "The Dot". I love seeing watercolor and brush work in stop motion. See the finished drawing on her Twitter feed