Here's a new game I created using PuzzleScript. It's a simple puzzle game where you guide a purple marble to collect 10 golden rings. I started working on this a couple years ago but put it aside after realizing how difficult it is to make challenging puzzles. The Finally Finish Something game jam on itch.io inspired me to pick it back up again and I hope you enjoy the final result!
Category Archives: Games
Skinny Dippin’: A PuzzleScript Maze Game

I made a new PuzzleScript game after having so much fun making "The Lil' Red Marble". Skinny Dippin' is a five level PuzzleScript maze game created with my 9 year old daughter Renée. More
The Lil’ Red Marble

After years working in Flash I've finally launched my first HTML5 game. It's programmed in PuzzleScript and has been a blast to make. In keeping with my summer of mazes I went with a simple interactive maze where you guide a red marble through tunnels to find a golden ring. I designed the graphics using Edge Touch on my iPhone and translated it to PuzzleScript using Plain Text, also on my iPhone. I'm thrilled to be able to create an interactive game while sitting at the playground with my kids, working on a computer I can fit into my pocket.
Create RPGs Without Any Programming Knowledge
I've been exploring inexpensive ways to make games. A recent contribution to Hoboken Pudding outlines options to make role-playing games. - Jay


Simple programs can help translate your narrative into games
It seems that the market has now become congested with first-person shooters and survival horror games. RPGs, the genre that had dominated console gaming markets in the past, have been in short supply. RPGs are known for their immersive, engaging story lines, and game play that resembles an interactive narrative. In many ways, the RPG is the perfect platform for the modern-day fairytale, as reports by The Guardian show that children as young as five already have access to mobile phones and other computing devices. The RPG hosts incredible potential for modern-day storytellers: they’re innovative, immersive, and in line with the interests of the current generation. MorePlay Games for the Holidays

I'm looking forward to playing some games with my daughters this Christmas. I just bought Mastermind a couple weeks ago and we can't stop playing. They're fascinated at how I can deduce which colors they've chosen based on the clues they gave me and they've gradually gotten better at figuring out the codes themselves. Playing games can be a great way to bring people together, challenge each other and learn a little in the process. Here's hoping everyone has a fun holiday! UPDATE: We got games for Christmas! We now have The Settlers of Catan
The Ms. Male Character in Video Games

EJ Keats: Jennie’s Hat

The Keats Foundation recently launched a game I worked on, "Crazy Hats". It's a dress-up toy where you chose a character from one of Ezra Jack Keats books, add a hat, then decorate it with items selected from his books. It's inspired by his gorgeous children's book "Jennie's Hat
EJ Keats: Mancala Game

The Ezra Jack Keats Foundation just launched the new Mancala game I designed. It's a simple, leisurely paced counting game with elements loosely based on the Keats book "Dreams". I had fun creating little bottle caps and bolts for the pieces and, after playing the game over and over again, have learned Mancala strategy. Play it now!
Mancala Games
Mancala is an ancient counting game based on the agricultural practice of sowing seeds. It is traditionally played with stones and wooden cups but here are a few digital versions:
UPDATE: Play the new Mancala game I designed for the Keats Foundation here.
Awele/Oware- Mancala uses a photo-realistic background of a large wooden Mancala board. This iOS game allows one or two players to compete.
Mancala FS5 is an iOS game with different skins for the game board, including the jewelry box seen here.
Mancala Snails: This version includes instructional levels to help understand the mechanics of the game. Unfortunately the stones are rendered as yellow snails and the uniform color across the board makes it difficult to count how many pieces are in each cup.
Novel Games Mancala has a rainbow colored set of stones, making things a bit easier to count. But turn down the volume. The music loop will have you pulling your hair out.
UPDATE: Play the new Mancala game I designed for the Keats Foundation here.
Solving puzzles in “The Heist”

The Heist is a beautifully designed collection of different puzzles for iOS . It contains four puzzle types, most consisting of sliding pieces. The structure of the puzzles will be familiar to many users because they borrow elements from other games, such as ThinkFun's Rush Hour